I am a postdoctoral researcher at the Digital Media Lab of the Center for Computing and Communication Technologies (TZI) at the University of Bremen, where I work together with Prof. Dr. Rainer Malaka. I do research in the fields of Navigation, Human-Computer Interaction (HCI) and Entertainment Computing (EC) and I am especially interested in Mobile and Wearable Computing.

In 2003 I started studying Computer Science at the University of Bremen where I completed my 'Diplom' degree in 2009. From 2009 until 2012 I was a doctoral fellow in the graduate school Advances in Digital Media funded by the Klaus Tschira Foundation (KTS). Since 2013 I am working as a research associate and received my PhD in 2015. As a side job, I am working in a pub called Schmidt's Kneipe.

My doctoral thesis, titled Navigation in the Real World and in Virtual Worlds, aimed at taking advantage of modern input technology to design natural and intuitive interaction concepts for navigation in the real world and navigation in virtual worlds. It was supervised by Prof. Dr. Rainer Malaka from the University of Bremen and Prof. Dr. Johannes Schöning from Hasselt University (now University of Bremen).

For details on my work have a look at my research and teaching activites. If you have further questions contact me via email or phone.

Dirk Wenig

Photo by Søren Knudsen

ScrollingHome is a novel image-based indoor navigation approach for smartwatches. The user scrolls through a series of images by scrolling vertically on the display.

Dirk Wenig, Alexander Steenbergen, Johannes Schöning, Brent Hecht and Rainer Malaka (2016) ScrollingHome: Bringing Image-based Indoor Navigation to Smartwatches MobileHCI '16 | BibTex Honorable Mention Award

WatchThru expands smartwatches into 3D through a transparent display. This enables novel interactions that leverage and extend smartwatch glanceability.

Dirk Wenig, Johannes Schöning, Alex Olwal, Mathias Oben and Rainer Malaka (2017) WatchThru: Expanding Smartwatch Displays with Mid-air Visuals and Wrist-worn Augmented Reality CHI '17 (to appear) | PDF of Paper

The widespread popularity of Pokémon GO presents the first opportunity to observe the geographic effects of location-based gaming at scale.

Ashley Colley, Jacob Thebault-Spieker, Allen Yilun Lin, Donald Degraen, Benjamin Fischman, Jonna Häkkilä, Kate Kuehl, Valentina Nisi, Nuno Nunes, Nina Wenig, Dirk Wenig, Brent Hecht and Johannes Schöning (2017) The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement CHI '17 (to appear) | PDF of Paper